Icewind Dale is a role-playing video game developed by Black Isle Studios and originally published by Interplay Entertainment in 2002. It takes place in the Dungeons & Dragons Forgotten Realms campaign setting, and is based on the 2nd edition ruleset. The player begins the game by creating an adventuring party, which becomes enlisted as a caravan guard in the wake of strange events. As the story progresses, the player learns of a demonic feud that threatens the Ten Towns of Icewind Dale.
Icewind Dale received positive reviews, being praised for its musical score and gameplay. An expansion to the game, Icewind Dale: Heart of Winter, was released in 2001, and the sequel, Icewind Dale II, followed in 2002 both of which we have not yet aquired here at the museum ( 12. des 2016 )
Icewind Dale is based on the BioWare Infinity Engine, featuring pre-rendered backgrounds and sprite-based characters displayed with an isometric camera perspective. This engine was used to power Black Isle Studios previous games Planescape: Torment, Baldur's Gate, and others.