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The Collection

Deluxe Paint III

10/25/2020

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Deluxe Paint, often referred to as DPaint, is a bitmap graphics editor series created by Dan Silva for Electronic Arts. The original Deluxe Paint was written for the Commodore Amiga 1000 and released in November 1985. It was eventually ported to other platforms, including an MS-DOS version which became the standard for pixel graphics in video games in the 1990s. 
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Deluxe Paint began as an in-house art development tool called Prism. As author Dan Silva added features to Prism, it was developed as a showcase product to coincide with the Amiga's debut in 1985. Upon release, it was quickly embraced by the Amiga community and became the de facto graphics (and later animation) editor for the platform. 
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Delux Paint was used almost ubiquitously in the making of Amiga games, animation and demoscene productions. It was also used by LucasArts to make graphics for their adventure games such as Monkey Island, and is the source of the name of the main character in the Monkey Island series,

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The origin of the name "Guybrush" comes in part from Deluxe Paint, the tool used by the artists to create the character sprite. Since the character had no name at this point, the file was simply called "Guy". When the file was saved, Steve Purcell, the artist responsible for the sprite, added "brush" to the filename, indicating that it was the Deluxe Paint "brush file" for the "Guy" sprite. The file name was then "guybrush.bbm", so the developers eventually just started referring to this unnamed 'Guy' as "Guybrush"

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​Deluxe Paint had 5 releases, the one we have here is number 3 which added support for Extra Halfbrite ( special display method of the Amiga Computers, allowing more colors on the screen ). New editing modes allowed one to stencil certain colors, and perform blurs on the stencils to produce an effect that could be made to look similar to light-sourcing in a 3D program. Deluxe Paint III added the ability to create cel-like animation, and animbrushes. These let the user pick up a section of an animation as an "animbrush", which can then be placed onto the canvas while it animates. Deluxe Paint III was one of the first paint programs to support animbrushes. This is similar to copy and paste, except one can pick up more than one image.

Deluxe Paint 5 was the last release after Commodore's bankruptcy in 1994. But Dan Silva went on to join the Yost Group, which developed Autodesk's 3D Studio.
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    Yngvi Th. Johannsson

    Retro gaming enthusiast and all around computer collector. 

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  • Home
  • The Collection
  • Hardware
    • Commodore
    • Sinclair Research
    • SpectraVideo
    • Nintendo
    • Amstrad
    • IBM
  • Software
    • Sierra Online
    • Infocom
    • Strategic Simulations, Inc. (SSI)
  • Gallery
  • Video
    • Complete Video Walkthrough
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