StarCraft, released for Windows on March 31, 1998, is the first video game in the StarCraft series. A science fiction real-time strategy game, StarCraft is set in a distant sector of the Milky Way galaxy. The game's story revolves around the appearance of two alien races in Terran space, and each race's attempts to survive and adapt over the others. The player assumes three roles through the course of the three campaigns: a Confederate colonial governor who becomes a revolutionary commander, a Zerg cerebrate pushing forward the species' doctrine of assimilation, and a Protoss fleet executor tasked with defending the Protoss from the Zerg.
Blizzard Entertainment began planning development on StarCraft in 1995, shortly after the beginning of development for Diablo. The development was led by Chris Metzen and James Phinney, who also created the game's fictional universe. Using the Warcraft II: Tides of Darkness game engine as a base, StarCraft made its debut at E3 1996. The game's success led to the development of two authorized add-ons, which were both released in 1998. However, neither of the two add-ons were particularly well received by critics. StarCraft also marked the debut of Blizzard Entertainment's film department. Previously, cinematic cut scenes were seen as simply gap fillers that often deviated from the game, but with StarCraft and later Brood War introducing high quality cinematics integral to the storyline of the series, Blizzard Entertainment is cited as having changed this perception and became one of the first game companies to raise the standard regarding such cut scenes.
Above video is showing the intro and a the first level of the gameplay. It is still an awesome game after all these years and holds well up against many modern games today. I played the game long after recording the this video :)
This collectors edition also features a nice opening in the front of the box. There were three different covers of the game each with different faction on the cover.
And of course like any Big Boxed PC game of this era, it contains a lot of goodies. I also loved to browse thru the catalogue and look forward to future releases.
Like this adventure game that was promised in the catalogue, I was so exited when I saw it and I couldn´t wait for it to be released. It was scheduled In 1997 and alread had the name Warcraft Adventures: Lord of the Clans. But sadly it was cancelled :(
But on September 9, 2016, a near feature-complete version of the game leaked online through the Russian user "Reidor" on the Scrolls of Lore forums. Though it is unclear as to where the leak originated, it has been speculated that the source of the leak may be a Russian subsidiary of Animation Magic, which was contracted to work on the game.