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The Collection

Various Amiga Programs

11/8/2020

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We received a collection of various Amiga programs from Inger Le Gué who donated a lot of computers and amiga related software some time ago. Two posts ago we took a look at Deluxe Paint III which was also from her collection of software that made it´s way here :) 
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In 1988 the first Apple Mac emulator, A-Max, was released as an external device for any Amiga. It needed Mac ROMs to function, and could read Mac disks when used with a Mac floppy drive (Amiga floppy drives are unable to read Mac disks.) The version we got here is A-Max II which was released in the early 1990s. A-Max II was contained on a Zorro-compatible card and allowed the user to use actual Mac ROMs to emulate a color Macintosh. In fact, an Amiga 3000 emulating a Mac via A-Max II was significantly faster than the first consumer color Mac, the LC.
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Here are the instructions on how to install the Mac ROM chips. Above is the picture of inside of the manual.  
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​A-Max is a terrific deal for someone who already has an Amiga and needs Macintosh compatibility. If you need to run Mac software such as Excel or Word to be compatible with your office, this solution is cheaper than buying a Macintosh. If you want to integrate an Amiga into an existing Macintosh network and share printers and files easily, A-Max is a great way to go.
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Also here is the Adventure Construction Set (ACS), a computer game creation system written by Stuart Smith that is used to construct tile-based graphical adventure games. ​ACS provides a graphical editor for the construction of maps, placement of creatures and items, and a simple menu-based scripting to control game logic. A constructed game is stored on its own disk which can be copied and shared with friends. For some ports (such as Amiga) the ACS software is still needed to play user-constructed games.
Included with the system is a complete game, Rivers of Light, based on the Epic of Gilgamesh. It features art by Smith and Connie Goldman and music by Dave Warhol. The Amiga version of ACS has art by Greg Johnson and Avril Harrison and an additional pre-made adventure called "Galactic Agent" by Ken St Andre.
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Also in the collection was ZoeTrope The Animation System which allowed for animation creation only then available in very high end production systems.
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I have yet to find more research on this program but you if look closely to the bottom right corner you can see the character from the MTV Dire Straits Money for Nothing video :)  
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Photon Paint is a Hold-And-Modify (HAM) based bitmap graphics editor for the Amiga, first released in 1987. Photon Paint was the first bitmap graphics editor to incorporate 3D solid modeling and texture mapping as an integral part of the program. 

We will be adding more things we got from Inger Le Gué the next weeks so stay tuned to more to come :) 
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    Yngvi Th. Johannsson

    Retro gaming enthusiast and all around computer collector. 

    Check out youtube site for more videos !

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  • Home
  • The Collection
  • Hardware
    • Commodore
    • Sinclair Research
    • SpectraVideo
    • Nintendo
    • Amstrad
    • IBM
  • Software
    • Sierra Online
    • Infocom
    • Strategic Simulations, Inc. (SSI)
  • Gallery
  • Video
    • Complete Video Walkthrough
  • Donations
  • Contact
  • About